The world of CG
When I was ten, the majestic scenes generated by computer software in the movie Titanic lured me into the world of virtual reality. Driven by curiosity, I researched the technology behind the screen, and was fascinated to realize that the Computer Graphics software (3Ds Max and Maya), which created Titanic and other masterpieces, could run on my obsolete laptop. Since then, I have self-learned introductory 3D design by finding resources on the Internet and local universities. I was determined to learn as much as possible to control such a new world, where 3D space, time, light, wind, sunshine and gravity lie in.